I’ve been running a gaming network with zerotier for a few years now and I’ve been bumping into an issue with our android users. Currently, I host across multiple games (primarily emulators), multiple operating systems/platforms, and every geographical region on earth. However, the only major issues I’ve encountered are for our android players when connecting to a wifi source. Their connectivity issues do not seem to occur when utilizing cellular data.
I’ve done what research I can on the issue, and the biggest thing I’ve found is a potential MTU problem, but I am not the most code savvy person out there and wanted to ask the community if there was any way to force set MTU sizes server side. Any help would be greatly appreciated!