LAN network for gaming

I created a network using the website and connected my two android devices to it. It shows two nodes in the web UI as expected. The network is public so there is no need to authorize

However, When I create a lobby in Mini militia v 4.3 (devs ruined it by update), it fails to detect any other lobby on LAN network

For another test, I loaded up sharedrop on my phone and they still failed to detect the other device on LAN.

I tried pinging the other device by directly entering the managed IP and it worked. It looks like it’s just not able to search the network for the other device. How do I fix this?

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