Zero Tier and Unreal Engine Multi-User Editing (collaboration)

Hi, is there a manual / setup / guidance on how to use

  • TierOne with Unreal Engine’s multi user editing function?

I am using a Mac and my colleague is using a PC.

Looking for step-by-step instructions (and visuals please)

If this works, it’s a huge win for the gaming industry!

Cheers, Richard

Interesting. We haven’t tried that. We aren’t Unreal users.

It looks like it uses multicast to find other editors. This is a little tricky on Windows with ZeroTier.

See here for some help https://zerotier.atlassian.net/wiki/spaces/SD/pages/7536695/Problems+With+LAN+Game+Announcements+and+Broadcasts+on+Windows